Grand Theft Auto: San Andreas - GTA SA Beautification Project ENB v.4.30 Grand Theft Auto: San Andreas - Ultimate ASI Loader 64-bit v.4.6.1 Grand Theft Auto: San Andreas - CLEO library for GTA SA v.4.4.0 Grand Theft Auto: San Andreas - Widescreen HOR+ Support v.1.02 Grand Theft Auto: San Andreas - Grand Theft Auto: San Andreas - Steam to version 1.0 downgrader Grand Theft Auto: San Andreas - v.1.01 US Grand Theft Auto: San Andreas - GInputSA v.1.1
Grand Theft Auto: San Andreas - Mod Loader v.0.3.7 Grand Theft Auto: San Andreas - AI Enhanced Textures for GTA San Andreas v1.0 Grand Theft Auto: San Andreas - The Introduction in GTA SA Classic Edition v.1.0 Grand Theft Auto: San Andreas - Real Cars 2 v.1.1 Grand Theft Auto: San Andreas - GTA San Andreas - Enhanced Edition v.1.1 Grand Theft Auto: San Andreas - GTA: Underground v.4.1.7 Grand Theft Auto: San Andreas - Hot coffee v.2.1 See more Popular files for Grand Theft Auto: San Andreas
Go to Options > Mod Configuration.Ĭonsult the readme file for more instructions. See modloader/.data/Command Line Arguments.md. Change or add the files while the game is running and see the results immediatelly! No need to care about taking the data line from the readme file and placing in the data file, Mod Loader does that for you too! Therefore you can for example have 70 handling.cfg files at modloader and they'll all work perfectly fine. Do not replace ANY original file, never, really.It is recommended to have one folder for each modification you have. The usage is simple, you just have to create one or more folders inside modloader directory and then drop the mod contents there.
Mod Loader is an ASI Plugin for Rockstar's Grand Theft Auto San Andreas that adds an extremely user-friendly and easy way to install and uninstall your modifications, without even messing around anything in your game installation. Valid /fpslimit values are 20-100.Mod Loader is a tool for Grand Theft Auto: San Andreas, created by Link2012. Added command /fpslimit to adjust the frame rate limiter. Imported some of the 0.2.5 vehicle surfing code. Crashes caused by DestroyVehicle script are fixed. It now works in interiors and will disable with the scoreboard. Alternate siren for police vehicles is now synced. Fixed texture lag/streaming popups when many models were loaded. Fixed some vehicle audio problems (silent cars/planes/boats/helis). Fixed time/fog/lighting flickering when the passing of time is disabled. Fixed problem with clipboard text not copying externally. This fixes a security vulnerability mentioned earlier. Updates to the SA-MP 0.2.2 server are not required at this time.įrom security updates, the 0.2.2 R3 client also fixes some crashes/bugsįrom previous versions. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. This is an optional update, although highly recommended. To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
Added OnPlayerUpdate, a callback fired for every player network update. OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. Added seconds to server logs and also shows raw incoming UDP connections. Removed compression from the aiming vectors to improve accuracy. Security updates to the client binaries. Various security updates to the netcode and connection logic. Fixed insecure handling of private messages.
This update includes fixes from 0.2.2 R3 client/server as well as the following: SA-MP 0.2.2 clients cannot connect to 0.2X servers. The SA-MP 0.2.2 server list will be discontinued. It is recommended that all SA-MP players and server owners update. A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X).